12/26/2023 0 Comments Bloon tower maker![]() ![]() If you have any ideas on how to improve the project please DM me in discord neol#6987. I changed the code base 4 times in a rush to get the alpha version done until the semester begins -Īll while trying to learn C#, Mod helper and analyzing mods of other people. The project was made in two weeks in a time-off between semesters. You were a great inspiration for the project and it couldn't exist without you Note: All these features and more are planned for future releases Credits Special Credit to Rig bone removal (remove projectiles from monkeys hands).Damage by tag (no extra damage to ceramic or moabs).Behaviours and Filters (no camo detection, abilities or damage type).I cant guarantee you that every field will work for the projectile, but the Damage and pierce work fine.Sprite selection works much like In the path editor.A name should be assigned automatically, if you dont see it, click on the projectile name inside the list to refresh the tables).Rename a projectile by changing the value of name inside the Projectile Model table.Selected projectile will bring up its sprite and properties.Remove projectile using the Delete button.Create new projectile using the New button.Get the texture for the path using Debug Textures.Any invalid path (like 5,3,0) might result in an error at mod run-time.Select the tower and a path to assign the relevant 3D model to the upgrade path.Note: It wont delete it from the /resources folder Selected image will be copied to the project path, into the /resources folder.The image name will be saved in the relevant Path Property field.png files might not apply correctly or not at all! ![]()
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